First, Clarky The Cruel posted a blog about his favourite 5 Player Characters, then Ramblings of the Easily Distracted shared his top 5 in response; now I’m the third in the chain. So here are my Favorite 5 D&D Player Characters.
I’m sure many of you will be wondering why I haven’t included Amuletts. Well, of course she is one of my favorites but, if you read the comic, you will know quite a lot about her already. I thought I’d give the limelight to somebody else for a change. I hope you enjoy reading about them.
1) Akale O’Dakota
A Halfling Cleric of Raven Spirit whose name means ‘One Who Looks Up’ (because he’s short and worships a bird. See what I did there?) Originally I intended to make him human, but then someone floated the idea of an all-halfling party and everything slotted into place: Halflings like food. Raven Spirit likes food. This character was going to be a chef, adventuring to discover new tastes, ingredients and the best way to cook Dragon Burgers!
He is physically very weak and has no offensive spells, but cares for a party like no other. He’s a genuinely nice guy, and I seldom play those. ‘No side to him’ as my Grandfather used to say. As such whenever a cleric is needed to round out a party he’s consistently requested. Travelling with many groups, helping them train, and gradually gaining power himself he has become a sort of Yoda. His method of dealing with enemies is to whip up something tasty, on the assumption they’ll be a lot more amiable with a good meal inside them. Surprisingly this is quite effective.
2) Tam Y’lset*
My DM created him as a special character for an Evil campaign because the group had no fighter and were getting the shit kicked out of them as a result. So, knowing they were going to unstopper a bottle containing an Efreet (evil Genie) he stuck Tam in the bottle with it. The idea was that when the Efreet was captured 1000 years ago Tam was fighting him, and got caught in the spell effect. But, as we know from the films, Genies have quite an active life inside their bottles and this one spent his time torturing Tam who came out… a bit insane, obsessed with vengeance and psionic.
So off he went on his quest for vengeance, killing anything that got in his way, especially Paladins. Then he accidentally put on a helm of alignment change and became good and wracked with guilt over what he had done. Did I mention his fellow party members were Assassins? No? Well, he still needed them to complete his quest, but they didn’t realize what had happened with the helmet so the kept gifting him Paladin heads. Poor, poor Tam…
*Oh! It’s an anagram!
I originally created this character for Oblivion and found him so fun to play I decided to create him for D&D. Fugly is a classic example of ‘playing against type’ which can be a lot of fun. He’s ugly and stupid in contrast to me who is ooooh so intelligent and beautiful (lol). As opposed to Power Gaming I do seem to enjoy screwing my characters into the ground and giving them lots of disadvantages. I had to get special permission from the DM to lower his stats because I couldn’t roll low enough.
Fugly is a half-orc, born ugly and then beaten even uglier. People kept calling him Fugly so he assumed it was his name. He doesn’t realize quite how hideous he is or associate his reflection with himself. He calls mirrors ‘Monster windows’ and is scared of them. He met a Doppelganger once and it didn’t go well.
Fugly is a Ranger and he likes animals. They’re cute and often tasty. Shunned from the society he lived in the wilderness for a long time and knows how to run very fast, hide very well and hit very hard. He’s a real survivor.
Fugly is a bit like a Dog: friendly and loyal to people who are kind to him (and give him food) but aggressive towards people who are mean.
4) Sir Rafel Cadmium
Rafel (so-called because I didn’t think plain ‘Rafe’ was poncy enough and Paladins ought to be poncy if they possibly can) is a Paladin of Surya and as such the sun literally shines out of his backside. He glows, so more accurately speaking, light shines from every part of his body including his backside. Being accustomed to playing a sneaky, underhanded Rogue (yeah, that’s Amuletts) I liked that: it took stealth right off the table so I couldn’t be tempted to use it.
He did a great job of pissing off the party thief whom he watched with an eagle eye ready to reign down justice at any hint of wrongdoing. Rafel’s luminescence pretty much nerfed the hide in shadows ability, but why would you want to skulk in the shadows anyway? “We attack under cover of daylight!”
Initially, he was a real arrogant ass, unable to admit to a single flaw. Falling off a mountain fixed that for him.
I’ve heard people say that Paladins are hard to play. I don’t understand this at all because they’re the only character-class that has a set of rules, making it clear what they’ll do in most situations. This makes them very decisive and the best leaders. There is room for interpretation though as everyone has a slightly different idea of justice and morality.
I decided that Rafel had taken a vow of poverty so he gave any excess away. Having played a greedy character (Amuletts) for so long I fully expected to be taken advantage of by the other players. I was utterly astonished when they essentially followed his example and acted with generosity instead. This may even have made me a slightly less cynical person.
Elandril is the one who goes out to find all those material components Magic-Users rely upon for their spells. She is a Grey Elf (that’s GREY elf, not GAY elf, although I can understand how you’d get the two confused) Mage with short, silver hair and lilac eyes. I consider her number one weapon to be intelligence, then magic. Her character creation took a long while because I spent a long time going through the equipment list looking for small, useful items such as caltrops, a hand mirror, fishing wire, wax, bags of flour, gloves, screwdrivers… you get the idea. With a bit of creativity and the right equipment, you can achieve amazing results before you ever reach for that spellbook.
She once managed to defeat a much higher level mage with a single Magic Missile, revealed a group of invisible enemies with a stinking-cloud, and caught a Grell (flying, tentacled brain-monster) with Tasha’s Uncontrollable Hideous Laughter.
I have a ton of characters. Picking favorites is hard. I tend to be fondest of characters I’ve played the longest (which makes sense I guess) but still get very excited about new ones!