The Stanley Parable began life as a Half Life 2 Mod and has been developed into a game in it’s own right. You know how most games have a big story and a few Easter Eggs? Not so The Stanley Parable. The core ‘game’ is very short and the majority of it is finding Easter Eggs.
Dead Island is a Zombie open world role-playing game that whose sunny holiday setting contrasts the usual dark, bleak settings we are used to in horror games. Indeed Banoi Island is quite beautiful and you might take a moment between Zombie killing to take in the fantastic views. The plot it simple: escape the island. Here of course the Island setting comes into its own as an open world as you can explore as much as you wish but there are limits, and you must achieve quest objectives to progress.
The Witcher is an action RPG based on a book of short stories by the same name. It’s a Polish game and uses Polish folklore providing a different feel and monsters you will not have encountered in other games. It’s low fantasy within a believable, feudal world stricken by war, poverty and plague. Witchers are monster slayers – mutated humans with superior strength and an affinity for magic. You play Geralt of Rivia, the famed White Wolf, mysteriously back from the dead but suffering from amnesia. The adventure starts when the Witcher’s secrets are stolen by a criminal organization called Salamandra and Geralt has to get them back.
Tomb Raider 2013 is an Origin Story for Lara Croft and a reboot of the Tomb Raider franchise. This is a reboot done right and it streaks ahead of any of the previous games in the series. It keeps Lara’s character concept and the 3D platformer gameplay but everything else is reinvented for the new generation. It is a much grittier, adult game. I can only describe it as epic.
This is a review of the PC version of Alice: Madness Returns from Steam. I want to make that clear because the game was written for the Xbox console and it’s possibly better on that. The port to PC, however, is poor. The keyboard controls are practically impossible requiring too many keys to be pressed at once. The analogue controls were playable but not pleasantly so; combat made my hands hurt and in my opinion that is a big negative, plus vibrate seemed to occur randomly often when nothing was happening at all!